Biotech, Europe, Global View, Innovation & Strategic, Nanotech, Private Equity & Venture Capital, Startups, ...

Where does 3D entertainment end and the rest of 3D innovation begin? 

How do you draw the line between entertainment and non-entertainment uses? Who drives the innovation? Does industry get its inspiration from cinema and gaming, or is the entertainment business merely exploiting the technological advances made by the manufacturing industry?

Academia, Education, Global View, Innovation & Strategic, Investment, Life itself, Private Equity & Venture Capital, ...

Must-see video of banker doing something wonderful 

‘My twelve year old son has autism, and has a terrible time with math. We have tried everything, viewed everything, bought everything. We stumbled upon your video on decimals, and it got through! Then we went on to the dreaded fractions. Again, he got it! We could not believe it! He is so excited.’