Viewing the TV implications of Steam from 50,000 feet
Google TV, Apple TV, Facebook TV, Netflix, you need to watch your backs. A more ‘socially optimised consumer experience’ may give Valve’s Steam an unbeatable edge over other contenders for tomorrow’s TV
What are video games turning us into?
Monsters, zombies, heroes or villains: which of these will we become if video games turn out to be shaping the character of future generations?
Emotion: the new weapon of choice for experience designers?
Could it be true that we’ve finally mastered the art of controlling users’ emotions? This talk by a design consultant claims that this is what their research has made possible
Not ashamed of your product on day one?
Then maybe you should be ashamed of launching it way too late