12 things wrong with educational games
It’s just a list, it’s probably way too harsh and uncompromising, so educational developers, I know you care: please don’t take it personally, let’s just start making a bit more progress towards putting these things right
Healthcare’s identity crisis: is a massive role reversal looming?
There was a point where professionals felt as if they were being turned into robots, forced to spend more time processing data about their patients than engaging with them as human beings.
“There was no national infrastructure for this, so I’ve funded it”
An Intensive Care Unit where it’s needed. In every home. Millions already connected. He cashed out two startups, spent some exit money (he’s still got $7 billion left). The Steve Jobs of healthcare?
Your clients can innovate faster than you can, so why not pay them to do it?
What are the implications for those of us outside of the games business of Gabe Newell’s claim that his customers are better innovators than his best creatives
Stodgy, predictable, strategic research? It doesn’t need to be
‘Going against the grain’ is getting some surprising endorsement in the rarefied upper strata of professional industry analysts
Usability is utterly broken
The last time it was declared broken, it was Web browsing behaviour that totally invalidated ‘traditional’ usability testing: this was soon fixed with new metrics, but now there’s another elephant in the usability lab