Category: Nanotech

Biotech, Europe, Global View, Innovation & Strategic, Nanotech, Private Equity & Venture Capital, Startups, ...

Where does 3D entertainment end and the rest of 3D innovation begin? 

How do you draw the line between entertainment and non-entertainment uses? Who drives the innovation? Does industry get its inspiration from cinema and gaming, or is the entertainment business merely exploiting the technological advances made by the manufacturing industry?

Biotech, Global View, Green Tech, Innovation & Strategic, Nanotech, Technology, The Americas, ...

Yeah, like, there’s this professor that GROWS electrical kit 

Apart from biology, our physical world is mostly either dumb, rock hard, or both. We use that hard, dumb stuff to make durable things like tools, vehicles and buildings. Biology, although soft, squishy and smart, somehow also manages to grow incredibly hard things, like shells and teeth. Maybe biology can teach us better ways to make hard stuff too